YoRHa: Dark Apocalypse

The Copied Factory

One

  • Dodge the things. Give everything a wide berth, large hitboxes.
  • Prey marker – take line away from raid, then dodge it.
  • Energy assault – get behind the boss, conal.
  • Side-striking spin – get direct fore/behind, sides.
  • Ready lasers – static cannons. Watch for PB -> donut aoe.

Hobbes

  • Basically, dodge.
  • Dropping block – stick to corners.
  • Ring laser – is a ring, not a growing circle – don’t stick in centre.
  • Not sure how to handle shrinking circle plus oil / center aoe.

Engels

  • Marx smash – when both arms, if very high safe forward center, else safe back and then sides.
  • Energy Barrage – soak one per.
  • Split adds.
  • Tracking missile – run away from group.
  • Prio chainsaws, then dodge.

9S

  • Dodge the things. Keep track of boss orientation
  • Flank Cannons – bad sides, Fore/Hind Cannons – bad front.
  • Bombing runs like Midgardsormr, in behind.
  • Marx assist – find safe quadrant.
  • Laser Turret – avoid front.
  • Focus the big tank adds, avoid front, then hide behind the non-exploding one (then get away).
  • Floor square aoes – two then three delayed aoes, watch pattern.
  • Split adds, safe zone in front/behind.

The Puppets’ Bunker

813P-Operated Aegis Unit

  • Stay front
  • Beam Cannon – fastest-shrinking overlapping things
  • Surface Laser – drop and move out
  • Refractive Cannon – no marker, avoid cannons (red circle things)
  • Life’s Last Song – avoid ring markers

772P-Operated Flight Units

  • Incendiary Bombing – drop and move out
  • Sharp Turn – sword inside means outside triangle
  • Air Raid – avoid mid aoe and get behind lines
  • Sliding Swipe – watch for sword sides, back & forth
  • Star AOEs – just run away

905P-Operated Heavy Artillery Unit

  • Laser Turret – start high sector, move away
  • Impact Crusher – big donut on third hit
  • Pods – watch screen
    • Four “30” hammers – aoe under pod (not screen)
    • Eight “10” lines – widish lines from pods (not screen)
  • Synthesize Compound – cap towers, watch screens for count

Compound

  • Disection – line aoe following red line
  • Decapitation – donut
  • Incongruous spin – xref safe spot

2P Compound

  • Prime Blade – check model animation
    • Wind up for swing from hip – point blank aoe
    • Hold up behind head – line aoe in facing
    • In ground – donut, get inside ring
  • Forced Tether – will teleport and do attack from more lightning-y circle
  • Three-part Disdain – stack and stay stacked
  • Four-point Resolve – jump to 1, line aoe to 2, jump to 3, line aoe to 4
  • Reproduce – Shiva mirrors, clones repeat after boss
  • Energy Compression – stand in circles
    • If tethered, follow lightning to the right end
  • Compound Pod R011
    • Will fire v. wide line aoes, find safe spot
    • Teleport tethers go off before pods fire

The Tower at Paradigm’s Breach

Knave of Hearts

  • Colossal Impact – fists mid, face sides
  • Light Leap – safe N/S.
  • Lunge – must use blocks, can’t surecast

Hansel and Gretel

  • In general, hit the spear boss
  • Tandem Assault: Bloody Sweep
    • Spear outsides -> behind them, spear in -> opposite side
    • Polarity tether means do opposite
  • Tandem Assault: Passing Lance
    • Find gap in fire balls
  • Tandem Assault: Breakthrough
    • Avoid lance side

Red Girl

  • Colours damage opposites, so white damages black
  • Hide from lasers and meteors behind barriers of same colour
  • Intermission: match colour to sphere’s attacks to survive
  • Forced march – aoes go off after so plan for safe zone

False Idol / Her Inflorescence

  • Phase 1 – dodge things
  • Heavy arms – outside, get behind, one big arm, get out
  • Final Song – match colour to attack
  • Towerfall – watch shadow

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