P9S – Kokytos
Macro
- Clock spots, pair rules (card/inter)
- Levinstrike strat
- Comets group order
General
- Ravening – raidwide (6s after cast…)
- Gluttony’s Auger – raidwide
- Duality of Death – tankbuster, dual, cleave
- Ascendent Fist – tankbuster
Before
- Ice + Fire – pairs, Fire=Out, Ice=In
- Ice + Thunder – spread, Thunder=Out, Ice=In
- Rockbreaker 1
- KB pairs into wall
- Check donut/chariot, safe spot
- Donut – empty line between long lines, not next to short explosion
- Chariot – dark endline, some intercardinal
- Handle/wait forward/back
- Chariot/Donut dodging
LC1 – Levinstrike
- JP/Intercard strat
- Party between 5 and 7, defamation between 1 and 3
- 2 out 6 tower; swapsies; 4 out 8 tower
- After second defamation, all swap
- Party between 1 and 3, defamation between 5 and 7
- 6 out 2 tower; swapsies; 8 out 4 tower
- Raidplan
After
- Ice + Fire/Lightning
- Charybdis
- First group (probably TH) to first cracked comet CW from A, second group spread
- Swap
- LoS meteor with safe comet
- Rockbreaker 2
- KB pairs
- Dodge two rounds of fuses – one intercard, then card
- Ice + Fire – quick adjust after second round
LC2 – Succession
- 1 and 2 to wall, probably markers; 3 and 4 inner circle oppo
- Party far oppo some way from wall
- 1/2/3/4 do swapsies
- Party dash and dodge: front firestrike – out, rear firestrike – in
Epilogue
- Dualspell type stuff
P10S – Pandaemonium
Macro
- Tower positions for Pillars
- Silkspit positions – R on main platform either NS or EW
- Bonds positions
- Turret tower position and order – MRHT?
General
- Ultima – raidwide + bleed
- Soul Grasp – stacked shared buster
Phase 1 – Meet my Pillars
- Dividing Wings + Steel Web 1
- Two tethers, face away, 1 TH 1 DD
- Two stacks, loosely in stack marker, TH-W DD-E ??
- Tethered break webs
- Circles of Panda / Panda’s Holy — In / Out
- Wicked Step – tank yeet
- Entangling Web – build bridges, 1H 1DD
- Pandamoniac Pillars
- Towers, fixed positions, sprint after to mid
- Circle/Holy – forward/back
- Watch for spinny cell left/right — early orange == bad ??
- Silkspit – spread
Phase 2 – Turrets
- Demoniac Bonds 1 – debuffs, solo/2s/4s
- Pandemoniac Meltdown – share with two earthshakers
- Touchdown – sides, bonds=2s->light parties, bonds=4s
- Both sides: 2s: G1W/G2E ; 4s: TH-W, DD-E
- One side: All West, Figure It Out (TTHH left, MMRR right)
- Bonds resolve – spread then stack or stack then spread
- Demoniac Bonds 2 – debuffs, solo/2s
- Pandaemoniac Turrets
- Take tower
- 2221 strat:
- MT; RT; HT; T
- G1 leftmost, G2 rightmost – watch out
- Ready for Bonds
- Bonds resolve – no light party variant
- Pandaemoniac Ray – half-room, stripes
Phase 3 – Redux
- Wicked Step
- Entangling Web
- Silkspit
- Demoniac Bonds 3 – debuffs, solo/4s
- Pandamoniac Pillars
- Pandaemoniac Ray + Bonds resolve, side-bits between two debuffs, DPS N TH S
- Dividing Wings + Steel Web 2 – side platforms, TH W DD E ??
- Pandaemoniac Meltdown – share and earthshakers
Phase 4 – Harrowing Hell
- Dividing Wings + Pandaemoniac Web
- Three ‘Entangling Web’ circles, two tethers, one stack that generates web
- Webs at the back, tethers out, stack mid
- Tethers free stack, stack take new webs to the back
- Demoniac Bonds 4 – debuffs, solo/2s
- Harrowing Hell – don’t die
- Knockback, then debuffs resolve
Phase 5 – Parted Plumes
- Wicked Step
- Entangling Web
- Parted Plumes
- Pandemoniac Ray + Side Bits
- Holy or Circle
- Silkspit
- Pandamoniac Pillars
- Pandamoniac Meltdown
- Harrowing Hell – enrage
P11S – Themis
Macro
- Clock spots – ranged north
- Partners – inters
- Light parties – EW
General
- Light ~ LP stacks; Dark ~ partner stacks
- Eunomia – raidwide
- Dike – tankbuster
Phase 1 – can u stack
- Jury Overruling
- Light – Proteans -> Puddles -> light parties inside
- Dark – Proteans -> Donuts -> pair stacks out inter
- Upheld Overruling (tether/chariot-donut)
- Light – tether stack mid -> light parties out
- Dark – tether buster mid -> pairs out inter -> pairs in inter
- Divisive Overruling (lines from normal)
- Light – light parties out
- Dark – pairs out -> step in
- Styx – stack
Phase 2 – ornaments
- Arcane Revelation – colour is unsafe
- Light parties split
- Safe spots – in front of row with two safe mid, near and far
- Dismissal Overruling (KB plus dynamo/chariot) – hit surecast
- Light – stay out in light parties
- Dark – pre-dodge in pairs, then move in
- Shadowed Messengers
- Light parties EW, prepare to rotate into dark/out safe spot, MT faces to light add
- Divisive cast starts – adds dash, dodge
- Divisive cast ends – do that; if dark in with partner (xH right) – careful
- All mid for tethers except tank N – move to tank after
- Jury Overruling – proteans into lp in/partners out
- Styx
Phase 3 – lightstream
- Find safe triangle – left of 2 blue; right of 2 orange
- Divisive – check colour, spread in LP G2 right, then H right again if dark
- Upheld Overruling – tethers
Phase 4 – dark & light – Kindred uptime
![](https://cavendishquests.wordpress.com/wp-content/uploads/2023/06/screenshot-2023-06-19-at-11.06.19.png?w=315)
- Find position – inter/numbers, long -> 3/1 NE/SW, short -> 4/2 NW/SE
- Arcane Revelation – oppo boss colour, whichever is nearer
- Jury Overruling – proteans in place then
- Dark – CCW: longs NS, shorts CCW to DPS spot; CW: longs stay, shorts CW to NS
- Light – longs rotate CW, shorts out for light-party stacks
- Divisive Overruling
- Light – as Jury/Light
- Dark – CW to inters, pairs, move in around hitbox
- Emissary’s Will – tethers clear
- Styx
Phase 5 – the end is nigh
- Dark Current
- EW light parties, safe side, spread – ranged out & away
- Three hits of current, then personals drop, move to next inter
- Jury Overruling (proteans)
- Upheld Overruling (tethers)
- Divisive Overruling (lines)
- Letter of the Law – start southish (southwest better)
- Arcane Revelation – colour is unsafe, entire party to orb then adjust portals
- Heart of Judgement – tethers resolve, dash to tank
- Take towers, then EW ready to rotate into dark
- Dismissal Overruling – KB then out LP or in partners
- Styx
- Lightstream + Divisive Overruling
- Jury Overruling
- Ultimate Verdict – enrage