P12S.1 – Athena
Macro
- Clock, but two per cardinal really – ranged away from boss, SSW and SSE
- Pairs on inters, so SSE (r2) with ESE (h2) on SE
- P2 – player or add relative
General
- Trinity of Souls
- Top-down – do what it says
- Bottom-up – middle is flipped; 2-1 = early dodge, 1-2 = late dodge, 1-1-1 = no dodge
- Light+Dark debuffs – opposite to soak
- Superchain symbols
- Donut and chariot as normal
- Orange spikes – proteans
- Purple snowflake – pairs
- On the Soul – raidwide
- Glaukopis – tankbuster
- Theos Ultima – raidwide
Paradeigma 1 + 2
- Paradeigma 1 – two sets of adds, each fire two nearest with vuln
- Real strat: Group 1 spread, take beams, swap
- Lazy lasers: Tanks take lasers with invulns, party north
- Trinity of Souls with flip
- Paradeigma 2
- Engravement of Souls – tethers and tower debuffs
- Tethers straight across, just outside circle
- Debuffs DPS CCW, TH CW look for player or add (follow chain) – drop inter
- Tethers fire, take towers
- Dodge N adds
Superchain Theory I
- Find In/Out and spread
- Find the In blue chain that spawns next, watch debuff
- Take the spread then move to next pos: Light Left/Red Right/Lasers Opposite
![](https://cavendishquests.wordpress.com/wp-content/uploads/2023/07/screenshot-2023-07-20-at-17.56.49.png?w=184)
- Figure next move, take the lasers and move:
- Out first -> wait outside then spread in, move out slightly
- In first -> spread in, move out
- Towers Light L/Red R; ex-lasers wait N for towers Red L/White R; other role front/back ready to spread when in/out is done
- Trinity of Souls
- Near/Far, either
- Apodialogos – tanks far, party on boss; or
- Peridialogos – tanks on boss, party stack N
Paradeigma 3
- Engravement – supports + X 2 towers, DPS tethers
- Unnatural Enchainment – towers and arena shift
- Tether either straight or crossed on the mid platform, just far enough to clear it
- Take tether, resolve adds and towers:
- Same col to towers -> bait adds, close as possible
- Diff col to towers -> avoid adds, take tower – crossed tether mid
Limit Cut
- 1,3 – oppo boss, wall, stutter; skip 5,7 and take 3rd bait
- 2,4 – cw boss, wall, then back (or not), stutter; skip 6,8 and take 4th bait
- 5,7 – norwestish, in, 1st bait; skip 1,3 and stutter at wall
- 6,8 – soueastish, wall; skip 2,4, in, 2nd bait; stutter at wall
- After 8th dash, all north
Superchain Theory IIA
- Find short pink N or S
- Read Trinity, pairs special pos R2 just over the line
- Immediate mid, swap for Trinity#2
- Sprint
- Swap for Trinity#3, N or S
- Wait Trinity then spread pairs/clocks
- Burst/Pots
- Near/Far
Superchain Theory IIB
- Donut – blue chain – first, N or S
- Find spread/pairs E or W
- Go out further for Parthenos, then spread
- Dodge adds from N
- Find Orange N or S, do it
- Find safe platform
P12S.2 – Pallas Athena
Macro
- Clock spread as P1
- Vertical & horizontal lines – probably ranged outside/S
- Q spread ??
General
- Ultima – raidwide
- Palladian Grasp – tankbuster, cleaves entire arena half
- Crush Helm – tankbuster
UAV 1
- Gaiaochos – big donut
- Summon Darkness
- Angels form T
- Wait chain debuff, then DPS E->SW, TH W->NE, away from two closer angels
- Add-relative: face odd add, DPS right
- Demi Parhelion – mid, spread
- Geocentrism – tentacles:
- Tentacle poking up S – make NS lines
- Tentacles around edges – donut for spin
- Tentacles one above one below – make EW lines
Classical Concepts 1
- Alpha blocks triangle, Beta blocks square; Playstation stay together
- Hector BPOG ⛌ ▢ ◯ ▽
- Rin ◯ ▽ ⛌ ▢
- Go to icosahedron in column, block – if choice, prio next to just one icosa
- Tether drop -> move mid of a 4-set, forming E and W groups
- Palladian Ray – baited persisting conals from two tentacles, move out
- Hector – alpha N beta S
Caloric Theory 1 – Papan
- Beacons
- Beacon: support west, DPS east – inner edge
- Partner of beacon: support S, DPS north
- Party mid
- Wait for explode and debuffs
- 4x 2-person stacks W+F
- TH move from mid to ABCD, then DPS, to make pairs – use massive flame
- G1 CCW from W, G2 CW from N
- 4x spread, 2x 2-person stacks
- EW wind out to edge of 1/2 marker
- NS wind out to next intersection
- NS inner rotate, CW if possible else CCW – straight to inner side of marker
Caloric Theory 1 – Rinon
- Beacons mid, others in a hexagon – DPS N/NE/SE, take explosion
- Winds on outside move, CW if poss else CCW
- Winds on inside move, DPS CW from N, TH CCW from NW
- Fires move, their partner is CW else CCW
- Adjacent – move out on intersection
- 1 space – move to marker
- 2 spaces – move to mid
- No-debuffs move to fire
Ekpyrosis
- Proximities + exaflares, dodge G1-2 E-W or Melee-Ranged N-S for proximities
- Spread on side for personal aoes
- Then dodge other exas – mid of this side’s exas
Pangenesis
- Conga-line MT-M1-H1-R1 R2-H2-M2-OT
- Debuffs: 0-stack forward, 1-stack back, 2-stack stay mid
- Leftmost forward/back to left side front
- 2-stack note short (16) or long (20)
- First tower spawns
- Mid-players move to side per debuff (opposite)
- 0-stack and short debuff take tower, merge but no slime
- 1-stack and long debuff hang out S and in, merge if you like
- Second towers spawn
- 0-stack and short take top, slime
- 1-stack and long debuff take bottom, slime
- Third towers spawn
- No dark/light debuff – move horiz
- D/L debuff – match tower
- Slimes
- All S bar 0-stack who take 3 slimes on their side
- C83 – left North, just E of mid; right East, mid edge; buster W
- Hector – left W, into 2nd row of tiles; right N, just E of mid; buster E (so N has to dodge…)
Classical Concepts 2
- As before
- Panta Rhei – move to inverse position through mid
- Palladian Ray – as soon as shapes tether, move to bait
- Everything goes off – dodge into mid
Caloric Theory 2
- Q-spread but with fire in middle
- Watch for flame debuff – passed round the outside, clockwise
- Drop puddle, move to next person, wait for their puddle, get out max 1 diagonal
- Hector:
- Middle person does nothing
- Last outside – receives 2-count – does normal movement, just doesn’t pass it
- C83:
- CCW if starts S
- Last outside – receives 2-count – drops and moves mid, pass, then due S, mid player due N
Ekpyrosis 2 – same
UAV 2
- Gaiochos – big donut
- Summon Darkness – just one add, DPS E->SW as before
- Geocentrism – horiz or vert, spread to appropriate niche
- Move after chain breaks, careful laser from the add
- Summon Darkness
- Tether TH or DPS, fixed partners (R2-H2) to soak
- Mid, do it again in reverse