Susano – Pool of Tribute
- Orange marker – knock-back then stack.
- ‘Seas Part For…’ – safe zone on marked player.
- Prio blade.
- ‘Earth and Stone’ – marker, gaol, shell game.
Lakshmi – Emanation
- Keep 1-stack of vril. Don’t fall off.
- Cross aoes – adjacent.
- Circle aoes – drop puddle at edge.
- Charges up ultimate – vril.
- Divine denial – to center, vril.
- Stack marker – don’t stack if have aoes.
Shinryu – Royal Menagerie
- Tidal wave – move to the wave.
- Earth breath – cone aoe, move to side.
- Hellfire – stand in puddle.
- Judgement bolt – do not stand in puddle.
- Phase2 – get to corner E/W of boss.
- Avoid cracked/marked panels, prio tail.
- Eggs – safe zone in corner or DR and mid of side.
- Chains – split.
- Purple marker – spread, avoid puddles.
- Diamond dust – stand still when cast fires.
- Aerial blast – to middle, run against tide.
Byakko – The Jade Stoa
- State of shock – stack on spot, then run behind.
- 8-circle of aoes will gradually move radiate.
- Distant clap – donut.
Tsukuyomi – Castrum Fluminis
- Fans – explode in spawn order, start in center.
- Prio adds.
- Selenomancy – sisters of the moon flashback. Five stacks = dead.
- Spheres are just donut aoes, ignore colours.
- Prio adds.
- Lunacy – stack, wait for three hits.
Suzaku – Hell’s Kier
- Prio adds, stack in center.
- Phoenix Down – kill center plume.
- Transition – stand in own circle, soak orbs while facing per arrow.
- Ruthless Refrain – knockback.
- Phantom Flurry – get behind.
- Phoenix Flying – match floor symbols and avoid.
- First time just one set, second
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- First time just one set, second
- Incandescent – 1P soak.
Rathalos – The Great Hunt
- Avoid front of boss – no markers.
- Prio adds, spread marker.
- Avoid big add then kill it, use corpse to LoS boss.
- Potions (DA) in air phase, still avoid front.
Seiryu – Wreath of Snakes
- Midair circle, after leap:
- Dragon pattern – donut.
- Magatamas – pbaoe.
- Targetting from wheel dudes – face away from stack (don’t stack), surecast.
- Targetting from edge – tiny segment.
- Adds explode on death, ST big / group little.
- Big dude, watch hands – always alternates.
- Blue circles – 2player soak each.
Seiryu – Wreath of Snakes – Ex
- Pick an IC corner, also assigns 1/2 stack marker.
- Cursekeeper and ogre tethers (unlike normal) are tank mechs.
- Phase 1.
- Midair symbol is always magatama/pbaoe/in.
- Wheel adds – red, knockback, surecast; blue, stack.
- Head adds – damage on kill as normal, stagger.
- Phase2.1
- Snakes – no telegraph, get to their side (1/2 marker), even if radial at same time. Surecast the radial.
- Big dude as normal, alternate sides, three hits.
- Split damage marker has two hits this time only, all soak both.
- Phase 2.2 – awoken.
- Midair symbols double up, occur in symbol order of appearance (graphics always magatama inside->dragon outside).
- Serpent Ascending
- Tight stack center. Dodge ground aoes.
- If aoe circle, just chill. Otherwise get to letter and soak.
- Forbidden Arts (line stack) – get to number marker, can’t soak 2 in a row and need 3-4p soak.
- Shiki phase – wheels from P1, handle the same.
- Toughest part follows: checkerboard followed by big dude, pay attention for safe side. Then snake side-side with big dude, have sprint ready but prioritize avoiding slam.
Kugane Ohashi – Yojimbo
- Butterflies, blue spheres – aoe inc.
- Gold spheres donut, often hard to group though.
- Doritos – stack.
- After adds, blue spheres mean safe area in corner.
- 1HP move – avoid line aoe then stand in it. Trust healers.
- Listen for dragon roar.